agent-orchestration
Orchestrate agents at runtime — task routing, scheduling, parallel execution, result aggregation, and supervision dashboards. Use when running agents as a managed fleet rather than one-off calls.
Use this skill
- Read the full skill below — it’s all right here on this page. When you like it, hit copy.
- Paste it into a chat with Muse and add: “Please use this skill whenever I ask about agent orchestration. Remember it for our future conversations.”
- That’s it. Muse follows the playbook for relevant tasks, and you approve anything it does.
The full skill
Agent Orchestration
Orchestration is the runtime layer: taking agents as workers and running them as a system — routing tasks, scheduling execution, handling parallelism, aggregating results, and supervising the whole fleet. Architecture designs the team; orchestration runs it.
Overview
An orchestrator owns the task lifecycle: intake (validate and normalize requests), planning (decompose into subtasks), dispatch (assign to agents with briefs), supervision (track progress, handle stalls), aggregation (combine results), and delivery. Underneath: queues, worker pools, retries, timeouts, and rate limits. The orchestrator is also the policy enforcement point — budgets, permissions, and escalation all live here.
When to use
- Running many agent tasks concurrently: batch jobs, user-facing agent fleets, background processing.
- Workflows where tasks have dependencies and need scheduling, not just parallel blasting.
- Production agent systems needing reliability: retries, failover, backpressure.
- When you need visibility: what's running, what's stuck, what's costing money.
Core concepts
- Task model: tasks as structured objects — id, type, payload, priority, deadline, retry policy. Everything the orchestrator touches is a task.
- Routing: matching tasks to agents by capability, load, and cost. Simple round-robin to start; capability-aware routing as the fleet diversifies.
- Scheduling: ordering with dependencies (DAGs), priorities, and deadlines. Not everything runs now; the scheduler decides what runs when.
- Worker pools: agents as managed workers with concurrency limits, health checks, and warm/cold lifecycle. Protects against overload.
- Supervision: heartbeats, progress reports, stall detection, and intervention — pause, reassign, escalate. The orchestrator never fire-and-forgets.
- Aggregation: combining parallel results — merge, vote, synthesize — with conflict resolution rules defined up front.
Practical workflow
- Define the task schema and the agent capability registry (what each agent/worker type can do).
- Build intake: validate tasks, assign priorities and deadlines, enqueue durably.
- Implement dispatch with concurrency limits per worker type; enforce timeouts and retry policies.
- Add supervision: heartbeat monitoring, stall detection, and an operator dashboard showing task states.
- Implement aggregation for parallel tasks: merge strategy + conflict rules, tested on fixture data.
- Load-test: saturate the system, watch backpressure and degradation — graceful slowdown, not collapse.
Orchestrator components:
INTAKE → validate, prioritize, enqueue (durable queue)
SCHEDULER → DAG + priority + deadline ordering
DISPATCH → capability-matched assignment, concurrency caps
SUPERVISE → heartbeats, stall detection, intervention
AGGREGATE → merge/vote/synthesize with conflict rules
POLICY → budgets, permissions, escalation (enforced here)
Common pitfalls
- No backpressure: accepting unlimited tasks until the system melts. Queue, shed load, or degrade gracefully — pick one.
- Fire-and-forget dispatch: tasks sent with no tracking. Every dispatch gets a tracked lifecycle.
- Retry storms: blind retries amplifying a downstream failure. Exponential backoff, circuit breakers, dead-letter queues.
- Invisibility: no dashboard, no alerts. You find out about failures from users. Instrument from day one.
- Policy in agents: budgets and permissions implemented per-agent instead of at the orchestrator. Centralize enforcement.
- Aggregation as an afterthought: parallel results that don't combine cleanly. Design the merge before parallelizing.